--- tremulous-1.1.0-src/Makefile.orig	2006-03-21 22:28:25 UTC
+++ tremulous-1.1.0-src/Makefile
@@ -18,7 +18,7 @@ else
   # Apple does some things a little differently...
   COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/)
 else
-  COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/x86/)
+  COMPILE_ARCH=$(shell uname -m | sed -e s/amd64/x86_64/ -e s/i.86/x86/ -e s/powerpc/ppc/)
 endif
 
 ifeq ($(COMPILE_PLATFORM),mingw32)
@@ -27,11 +27,20 @@ endif
   endif
 endif
 
-BUILD_CLIENT     =
-BUILD_CLIENT_SMP =
-BUILD_SERVER     =
-BUILD_GAME_SO    =
-BUILD_GAME_QVM   =
+BUILD_CLIENT?=0
+BUILD_CLIENT_SMP?=0
+BUILD_GAME_QVM?=0
+BUILD_GAME_SO?=0
+BUILD_MASTER_SERVER?=0
+BUILD_SERVER?=0
+HAVE_VM_COMPILED?=false
+USE_CODEC_VORBIS?=0
+USE_LOCAL_HEADERS?=0
+USE_OPENAL?=0
+USE_OPENAL_DLOPEN?=0
+USE_OPTIMIZED_CFLAGS?=0
+USE_SDL_AUDIO?=0
+USE_SDL_VIDEO?=0
 
 #############################################################################
 #
@@ -51,10 +60,6 @@ endif
 ifndef ARCH
 ARCH=$(COMPILE_ARCH)
 endif
-
-ifeq ($(ARCH),powerpc)
-  ARCH=ppc
-endif
 export ARCH
 
 ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
@@ -89,34 +94,10 @@ export USE_CCACHE
 endif
 export USE_CCACHE
 
-ifndef USE_SDL
-USE_SDL=1
-endif
-
-ifndef USE_OPENAL
-USE_OPENAL=1
-endif
-
-ifndef USE_OPENAL_DLOPEN
-USE_OPENAL_DLOPEN=0
-endif
-
-ifndef USE_CODEC_VORBIS
-USE_CODEC_VORBIS=0
-endif
-
-ifndef USE_LOCAL_HEADERS
-USE_LOCAL_HEADERS=1
-endif
-
-ifndef BUILD_MASTER_SERVER
-BUILD_MASTER_SERVER=0
-endif
-
 #############################################################################
 
 BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
+BR=$(BUILD_DIR)/release
 CDIR=$(MOUNT_DIR)/client
 SDIR=$(MOUNT_DIR)/server
 RDIR=$(MOUNT_DIR)/renderer
@@ -202,15 +183,13 @@ ifeq ($(PLATFORM),linux)
 
   ifeq ($(ARCH),x86_64)
     OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -funroll-loops \
-      -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-      -fstrength-reduce
+      -falign-functions=2 -fstrength-reduce
     # experimental x86_64 jit compiler! you need GNU as
     HAVE_VM_COMPILED = true
   else
   ifeq ($(ARCH),x86)
     OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \
-      -funroll-loops -falign-loops=2 -falign-jumps=2 \
-      -falign-functions=2 -fstrength-reduce
+      -funroll-loops -falign-functions=2 -fstrength-reduce
     HAVE_VM_COMPILED=true
   else
   ifeq ($(ARCH),ppc)
@@ -293,7 +272,7 @@ ifeq ($(PLATFORM),darwin)
     GL_CFLAGS =
   endif
 
-  OPTIMIZE = -O3 -ffast-math -falign-loops=16
+  OPTIMIZE = -O3 -ffast-math
 
   ifeq ($(ARCH),ppc)
   BASE_CFLAGS += -faltivec
@@ -375,8 +354,8 @@ ifeq ($(PLATFORM),mingw32)
   GL_CFLAGS =
   MINGW_CFLAGS = -DDONT_TYPEDEF_INT32
 
-  OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math -falign-loops=2 \
-    -funroll-loops -falign-jumps=2 -falign-functions=2 -fstrength-reduce
+  OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \
+    -funroll-loops -falign-functions=2 -fstrength-reduce
 
   DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0
 
@@ -412,18 +391,12 @@ ifeq ($(PLATFORM),freebsd)
 
 ifeq ($(PLATFORM),freebsd)
 
-  ifneq (,$(findstring alpha,$(shell uname -m)))
-    ARCH=axp
-  else #default to x86
-    ARCH=x86
-  endif #alpha test
+  BASE_CFLAGS = -I$(LOCALBASE)/include -DARCH='\"$(ARCH)\"' -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
 
+  GL_CFLAGS = -I$(LOCALBASE)/include
 
-  BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
-
-  GL_CFLAGS = -I/usr/X11R6/include
-
   DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+  RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -pipe
 
   ifeq ($(USE_OPENAL),1)
     BASE_CFLAGS += -DUSE_OPENAL=1
@@ -436,46 +409,61 @@ ifeq ($(PLATFORM),freebsd)
     BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
   endif
 
-  ifeq ($(USE_SDL),1)
-    BASE_CFLAGS += $(shell sdl11-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1
+  ifeq ($(USE_SDL_AUDIO),1)
+    BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
+  else
+    ifeq ($(USE_SDL_VIDEO),1)
+      BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
+    endif
   endif
 
-  ifeq ($(ARCH),axp)
-    CC=gcc
-    BASE_CFLAGS += -DNO_VM_COMPILED
-    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
-      -fomit-frame-pointer -fexpensive-optimizations
-  else
-  ifeq ($(ARCH),x86)
-    CC=gcc
-    RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
-      -march=pentium -fomit-frame-pointer -pipe -ffast-math \
-      -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-      -funroll-loops -fstrength-reduce
-  else
-    BASE_CFLAGS += -DNO_VM_COMPILED
+  ifeq ($(USE_SDL_AUDIO),1)
+    BASE_CFLAGS += -DUSE_SDL_SOUND=1
   endif
+
+  ifeq ($(USE_SDL_VIDEO),1)
+    BASE_CFLAGS += -DUSE_SDL_VIDEO=1
   endif
 
+  ifeq ($(USE_OPTIMIZED_CFLAGS),1)
+    RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
+       -fexpensive-optimizations
+    ifeq ($(ARCH),x86)
+      RELEASE_CFLAGS+=-falign-functions=2 -fstrength-reduce
+    endif
+  endif
+
+  HAVE_VM_COMPILED?=false
+  ifneq ($(HAVE_VM_COMPILED),true)
+    BASE_CFLAGS += -DNO_VM_COMPILED
+  endif
+
   SHLIBEXT=so
   SHLIBCFLAGS=-fPIC
   SHLIBLDFLAGS=-shared $(LDFLAGS)
 
   THREAD_LDFLAGS=-lpthread
   # don't need -ldl (FreeBSD)
-  LDFLAGS=-lm
+  LDFLAGS+=-lm
 
-  CLIENT_LDFLAGS =
+  CLIENT_LDFLAGS = -L$(LOCALBASE)/lib
 
-  ifeq ($(USE_SDL),1)
-    CLIENT_LDFLAGS += $(shell sdl11-config --libs)
+  ifeq ($(USE_SDL_AUDIO),1)
+    CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
   else
-    CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+    ifeq ($(USE_SDL_VIDEO),1)
+      CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
+    endif
   endif
 
+  ifneq ($(USE_SDL_VIDEO),1)
+    CLIENT_LDFLAGS += -L$(LOCALBASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+  endif
+
   ifeq ($(USE_OPENAL),1)
+    CLIENT_LDFLAGS += $(THREAD_LDFLAGS)
     ifneq ($(USE_OPENAL_DLOPEN),1)
-      CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
+      CLIENT_LDFLAGS += -lopenal
     endif
   endif
 
@@ -574,16 +562,15 @@ ifeq ($(PLATFORM),SunOS)
   OPTIMIZE = -O3 -ffast-math -funroll-loops
 
   ifeq ($(ARCH),sparc)
-    OPTIMIZE = -O3 -ffast-math -falign-loops=2 \
-      -falign-jumps=2 -falign-functions=2 -fstrength-reduce \
+    OPTIMIZE = -O3 -ffast-math \
+      -falign-functions=2 -fstrength-reduce \
       -mtune=ultrasparc -mv8plus -mno-faster-structs \
       -funroll-loops
     BASE_CFLAGS += -DNO_VM_COMPILED
   else
   ifeq ($(ARCH),x86)
     OPTIMIZE = -O3 -march=i586  -ffast-math \
-      -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
-      -funroll-loops -fstrength-reduce
+      -falign-functions=2 -funroll-loops -fstrength-reduce
   endif
   endif
 
@@ -637,21 +624,22 @@ ifneq ($(BUILD_SERVER),0)
 TARGETS =
 
 ifneq ($(BUILD_SERVER),0)
-  TARGETS += $(B)/tremded.$(ARCH)$(BINEXT)
+  TARGETS += $(B)/tremded$(BINEXT)
 endif
 
 ifneq ($(BUILD_CLIENT),0)
-  TARGETS += $(B)/tremulous.$(ARCH)$(BINEXT)
-  ifneq ($(BUILD_CLIENT_SMP),0)
-    TARGETS += $(B)/tremulous.$(ARCH)$(BINEXT)
-  endif
+  TARGETS += $(B)/tremulous$(BINEXT)
 endif
 
+ifneq ($(BUILD_CLIENT_SMP),0)
+  TARGETS += $(B)/tremulous-smp$(BINEXT)
+endif
+
 ifneq ($(BUILD_GAME_SO),0)
   TARGETS += \
-    $(B)/base/cgame$(ARCH).$(SHLIBEXT) \
-    $(B)/base/game$(ARCH).$(SHLIBEXT) \
-    $(B)/base/ui$(ARCH).$(SHLIBEXT)
+    $(B)/base/cgame.$(SHLIBEXT) \
+    $(B)/base/game.$(SHLIBEXT) \
+    $(B)/base/ui.$(SHLIBEXT)
 endif
 
 ifneq ($(BUILD_GAME_QVM),0)
@@ -709,14 +697,14 @@ build_release: B=$(BR)
 endif
 
 build_release: B=$(BR)
-build_release: makedirs tools
+build_release: makedirs
 	$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)"
 ifeq ($(BUILD_MASTER_SERVER),1)
 	$(MAKE) -C $(MASTERDIR) release
 endif
 
 #Build both debug and release builds
-all:build_debug build_release
+all:build_release
 
 targets: $(TARGETS)
 
@@ -962,10 +950,10 @@ endif
     $(B)/client/sdl_glimp_smp.o
 endif
 
-$(B)/tremulous.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
+$(B)/tremulous$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
 	$(CC)  -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
 
-$(B)/tremulous-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
+$(B)/tremulous-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
 	$(CC)  -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
 		$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
 
@@ -1253,7 +1241,7 @@ endif
   endif
 endif
 
-$(B)/tremded.$(ARCH)$(BINEXT): $(Q3DOBJ)
+$(B)/tremded$(BINEXT): $(Q3DOBJ)
 	$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
 
 $(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
@@ -1374,7 +1362,7 @@ CGVMOBJ = $(CGOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.as
 CGOBJ = $(CGOBJ_) $(B)/base/cgame/cg_syscalls.o
 CGVMOBJ = $(CGOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm
 
-$(B)/base/cgame$(ARCH).$(SHLIBEXT) : $(CGOBJ)
+$(B)/base/cgame.$(SHLIBEXT) : $(CGOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(CGOBJ)
 
 $(B)/base/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm
@@ -1418,7 +1406,7 @@ GVMOBJ = $(GOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm
 GOBJ = $(GOBJ_) $(B)/base/game/g_syscalls.o
 GVMOBJ = $(GOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm
 
-$(B)/base/game$(ARCH).$(SHLIBEXT) : $(GOBJ)
+$(B)/base/game.$(SHLIBEXT) : $(GOBJ)
 	$(CC) $(SHLIBLDFLAGS) -o $@ $(GOBJ)
 
 $(B)/base/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm
@@ -1444,7 +1432,7 @@ UIVMOBJ = $(UIOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.as
 UIOBJ = $(UIOBJ_) $(B)/base/ui/ui_syscalls.o
 UIVMOBJ = $(UIOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm
 
-$(B)/base/ui$(ARCH).$(SHLIBEXT) : $(UIOBJ)
+$(B)/base/ui.$(SHLIBEXT) : $(UIOBJ)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ)
 
 $(B)/base/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm
