%%  **************************************
%%  ***   [!Ne+]  BEGINNER  MISSIONS   ***
%%  **************************************

%%  ****************************************
%%  ***   [!Lo+]  LOW  LEVEL  MISSIONS   ***
%%  ****************************************

	ArenaMission
	name <Destroy Factory>
	name_I18N <工場破壊>
	requires <*MISSION -!Ne CORPORATE>
	% desc <A factory belonging to %name1% has been discovered. Destroy it completely.>
	desc <%name1% の工場を発見した。徹底的に破壊せよ。>

	MapWidth 50
	MapHeight 50

	PayRate 1000

	WildMap
	terrain <GROUND>

	Element1 <Faction Corporate Enemy>

	% L1 = Initialization Counter
	% L2 = Victory Counter
	% L3 = Destroy Base Counter
	Start <if= L1 0 CommanderSays 1 L= 1 1>
	nu1 <if= T1 0 Return if= L2 0 L= 2 1 if= L3 1 else GoLoseMission Goto GoWinMission>
	nu2 <if= T2 0 if= L3 1 if= L2 0 L= 2 1 Return Goto GoWinMission>
	nu3 <if= T3 0 else GoN3SomeLeft if= L3 0 L= 3 1 Print 5 XPV 200 if= T2 0 Return L= 2 1 Goto GoWinMission>
	GoN3SomeLeft <ifG T3 0 Print 4>

	GoWinMission <Salvage Alert 3 WinArenaMission>
	GoLoseMission <Alert 2 LoseArenaMission>

	5Min <if= d2 1  WMecha 3 ArenaRenown 100>

	% Msg1 <Locate and destroy the enemy base.>
	% Msg2 <The mission is a failure.>
	% Msg3 <The mission is a success.>
	% Msg4_1 <There are \VAL T3 buildings left to destroy.>
	% CMsg4_1 <ifG T3 1 Accept>
	% Msg4_2 <There is one building left to destroy.>
	% CMsg4_2 <ifG 2 T3 Accept>
	% Msg5 <The base has been destroyed.>
	Msg1 <敵基地を発見し、破壊せよ。>
	Msg2 <作戦は失敗した。>
	Msg3 <作戦は成功した。>
	Msg4_1 <破壊対象の建物がまだ \VAL T3 棟残っている。>
	CMsg4_1 <ifG T3 1 Accept>
	Msg4_2 <破壊対象の建物がまだ1棟だけ残っている。>
	CMsg4_2 <ifG 2 T3 Accept>
	Msg5 <基地を破壊した。>

	sub
		Team 1
		SetEnemy 2 3 4
		ParaX 5
		ParaY 5

		Team 2
		SetEnemy 1
		SetAlly 3 4
		Deploy <SetSelfFaction M1 WMecha 2 ArenaRenown 450>
		home <The Fortress>

		Team 3
		SetEnemy 1
		SetAlly 2 4
		home <The Fortress>

		Team 4
		SetEnemy 1
		SetAlly 2 3
		home <Entry 2>
		Deploy <SetSelfFaction M1>

		rect
		width 5
		height 5
		name <Entry 2>

		rect
		name <The Fortress>
		MFX 35
		MFY 35
		width 10
		height 10
		sub
			SuperProp
			requires <*Fortress>
			SetTeam 3
		end
	end


%%  *******************************************
%%  ***   [!Md+]  MEDIUM  LEVEL  MISSIONS   ***
%%  *******************************************


%%  *****************************************
%%  ***   [!Hi+]  HIGH  LEVEL  MISSIONS   ***
%%  *****************************************


%%  ***************************************
%%  ***   [!Ex]  ACE  LEVEL  MISSIONS   ***
%%  ***************************************

