% Persona Fragment File

% All the persona fragments in this file deal with the beginning of the game.
% There are two primary characters to be concerned with: the INTRO and the MENTOR.

% The INTRO is the character who speaks to the PC first, and usually explains
% the core story.

% TYPE: *SHOP_INTRO

	Persona
	requires <*SHOP_INTRO>
	START <NewChat Say %id%01 AddChat %id%01 AddChat %id%02>
	result%id%01 <EndChat Say %id%02 shop .%id%_wares Goto %1%>
	result%id%02 <Goto %1%>
	.%id%_wares <ESSENTIAL>
	KEYWORDS <WEAPON CLOTHING FOOD ELECTRONICS ESSENTIAL>
	% Msg%id%01 <This shop has a good selection of essential adventuring equipment.>
	% Msg%id%02 <Here's what I have in stock. My inventory changes all the time so you'll want to check back often.>
	% Prompt%id%01 <Let me see what you've got.>
	% Prompt%id%02 <Sorry, I don't need anything right now.>
	Msg%id%01 <この店では冒険用装備の必需品を取り揃えている%JV_F_WA%JV_YO。>
	Msg%id%02 <これが今の在庫%JG_DAYO。品揃えはしょっちゅう変わるから、こまめに見に来るといい%JG_YO。>
	Prompt%id%01 <何があるのか見てみたい%JV_F_WA%JV_SIL。>
	Prompt%id%02 <今は何も必要ない%JV_F_WA%JV_NA%JV_SIL。>


% TYPE: *INTRO_Introduction
%        The INTRO will greet the PC
%    Param1: Exit script label

Persona
requires <*INTRO_Introduction>
START <if= V%id%01 0 else %1% V= %id%01 1 NewChat Say %id%01 AddChat %id%01 AddChat %id%02>
result%id%01 <AddCheerful  10   Goto %1%>
result%id%02 <AddCheerful -10   Goto %1%>
% Msg%id%01 <Hi, \PC . How's it going?>
% Prompt%id%01 <Pretty good, I guess.>
% Prompt%id%01_1 <I'm doing okay.>
% Prompt%id%01_2 <Everything's great!>
% Prompt%id%02 <Not so hot.>
% Prompt%id%02_1 <I've been better.>
% Prompt%id%02_2 <Things aren't going so well.>
Msg%id%01 <ああ、\PC。調子はどう%JG_KANA？>
Prompt%id%01 <好調%JV_M_DA%JV_YO、たぶん%JV_NA%JV_SIL。>
Prompt%id%01_1 <そこそこ上手くやってる%JG_YO。>
Prompt%id%01_2 <何もかも絶好調%JG_DA！>
Prompt%id%02 <イマイチ%JG_DANE。>
Prompt%id%02_1 <調子が落ちてる%JV_F_WA……。>
Prompt%id%02_2 <あんまり良くない%JV_F_WA%JV_NA%JV_SIL。>

Persona
requires <*INTRO_Introduction>
START <if= V%id%01 0 else %1% V= %id%01 1 NewChat Say %id%01 AddChat %id%01 AddChat %id%02>
result%id%01 <AddSociable  10   Goto %1%>
result%id%02 <AddSociable -10   Goto %1%>
% Msg%id%01 <So there you are. I've been looking all over... You really are a difficult person to find!>
% Prompt%id%01 <Me? I'm not so hard to find.>
% Prompt%id%01_1 <Sorry, I've been too busy lately.>
% Prompt%id%01_2 <That's the price of my popularity, I'm afraid.>
% Prompt%id%02 <I haven't felt like talking lately.>
% Prompt%id%02_1 <You can only find me when I want to be found.>
% Prompt%id%02_2 <Sorry, I like to keep to myself most times.>
Msg%id%01 <そこに居たの%JV_KA_Q。あちこち探してた%JV_N%JV_M_DA%JV_YO……まったく見つかりにくい奴%JG_DANE！>
Prompt%id%01 <%JF2？ すぐに分かる%JV_DAROUに%JV_SIL。>
Prompt%id%01_1 <悪い%JV_F_WA%JV_NA、最近忙しくて%JV_SIL。>
Prompt%id%01_2 <人気者の宿命だから%JV_NA、仕方ない%JV_F_WA%JV_YO%JV_SIL。>
Prompt%id%02 <最近あんまり喋る気が起きないから%JV_NA%JV_SIL。>
Prompt%id%02_1 <見つかってもいい時にしか見つけさせないから%JV_NA%JV_SIL。>
Prompt%id%02_2 <あんまり目立ちたくないから%JV_NA%JV_SIL。>

Persona
requires <*INTRO_Introduction>
START <if= V%id%01 0 else %1% V= %id%01 1 NewChat Say %id%01 AddChat %id%01 AddChat %id%02>
result%id%01 <AddEasygoing  10   Goto %1%>
result%id%02 <AddEasygoing -10   Goto %1%>
% Msg%id%01 <Hey \PC ! I wanted to talk with you. What have you been doing lately?>
% Prompt%id%01 <Not much, just hanging around.>
% Prompt%id%01_1 <Same as usual... playing games and watching vidnet.>
% Prompt%id%01_2 <Actually, nothing.>
% Prompt%id%02 <I've been training.>
% Prompt%id%02_1 <I've been working out.>
% Prompt%id%02_2 <Nothing special, just training and working out like always.>
Msg%id%01 <\PC！ 会って話がしたかった%JG_SK。最近は何をしてる%JV_N%JV_M_DA？>
Prompt%id%01 <特には何も。ブラブラしてるだけ%JG_DAYO。>
Prompt%id%01_1 <いつも通り%JG_DAYO%JV_SIL_Rゲームとか、テレビとか%JV_SIL。>
Prompt%id%01_2 <正直、何も%JV_SIL。>
Prompt%id%02 <訓練をしてた%JV_F_WA%JV_SIL。>
Prompt%id%02_1 <身体を鍛えてた%JV_F_NO%JV_SIL。>
Prompt%id%02_2 <特には何も。いつも通りの訓練と筋トレ%JG_DAYO。>


% TYPE: *INTRO_Question
%        The Intro will ask a question of the PC, setting some initial traits
%    Param1: Exit script label


% TYPE: *INTRO_Advice
%	The Intro character will provide the PC with some basic advice. Usually this
%	will just consist of "Talk to the other people around here before heading out".

Persona
requires <*INTRO_Advice>
START <NewChat say %id%01>
% Msg%id%01 <Before heading out, you'll probably want to speak to some of the other people around here.>
% Msg%id%01_1 <Make sure that you talk to some of the other people here before starting your adventure. They're likely to have some good advice for you. Also, pick up some equipment, and definitely a mobile phone.>
% CMsg%id%01_1 <ifNPCSociable Accept>
% Msg%id%01_2 <Make sure you pick up some equipment before heading out. There's a store in the back.>
% CMsg%id%01_2 <ifNPCShy Accept>
% Msg%id%01_3 <I don't really have any useful advice... some of the professional cavaliers around here might, though. You should probably speak to them before heading out.>
% CMsg%id%01_3 <ifNPCEasygoing Accept>
% Msg%id%01_4 <Keep working on your skills and never ever quit. Right now you're an amateur. There are some experienced duelists here who might have more advice for you. Talk to them before heading out.>
% CMsg%id%01_4 <ifNPCPassionate Accept>
% Msg%id%01_5 <A whole world of adventure is waiting for you. Before you start, you might want to speak with some of the people here and grab some equipment at the store.>
% CMsg%id%01_5 <ifNPCCheerful Accept>
% Msg%id%01_6 <It's a dangerous world out there. Before starting your adventure, you might want to buy some armor. There's a store right here so you can do that right away.>
% CMsg%id%01_6 <ifNPCMelancholy Accept>
Msg%id%01 <出発する前に、ここの他の人にも話を聞いていったほうがいいと思う%JG_YO。>
Msg%id%01_1 <冒険に出る前に、ここの人たちの話を聞いていくのを忘れないように%JV_NA。きっと有用なアドバイスが受けられると思う%JG_YO。装備も少しは整えて、あとは携帯電話を絶対持つように。>
CMsg%id%01_1 <ifNPCSociable Accept>
Msg%id%01_2 <出て行く前に装備を整えていくように%JV_NA%JV_SIL。お店ならそこにあるから。>
CMsg%id%01_2 <ifNPCShy Accept>
Msg%id%01_3 <%JF2からは大してアドバイスもできない%JG_GA……ここにいるプロのメック乗りの人たちなら別かも%JV_NA。出発の前に話を聞いていったらどう%JG_KANA。>
CMsg%id%01_3 <ifNPCEasygoing Accept>
Msg%id%01_4 <常に腕を磨き続けて、絶対に絶対に諦めるんじゃない%JV_ZO%JV_F_YO。今の%JS2はただのアマチュアなんだから%JV_NA。ここにいる経験豊富なデュエリストからなら、何かいいアドバイスも貰える%JV_DAROU。出ていく前に話を聞いていくといい%JV_F_WA。>
CMsg%id%01_4 <ifNPCPassionate Accept>
Msg%id%01_5 <冒険の世界への門出%JG_DANE。でもその前に、ここの人たちと話をしたり、店で装備を整えていくといい%JV_F_WA%JV_YO。>
CMsg%id%01_5 <ifNPCCheerful Accept>
Msg%id%01_6 <外の世界は危険%JG_DA。旅に出る前に少しは防具を買っておいたほうがいい%JV_ZO%JV_YO%JV_SIL。ここにも店はあるから、今からでも遅くない%JV_F_WA。>
CMsg%id%01_6 <ifNPCMelancholy Accept>


% TYPE: *MENTOR_WhatDoFirst
%        The mentor will tell the PC what he should do first.
%    Param1,2,3: Exit prompt numbers

Persona
requires <*MENTOR_WhatDoFirst>
start <NewChat Say %id%01 AddChat %1% AddChat %2% AddChat %3%>
% Msg%id%01 <Right now you should buy some equipment and try to find some job contacts.>
% Msg%id%01_1 <>
% CMsg%id%01_1 <ifNPCSociable Accept>
% Msg%id%01_2 <>
% CMsg%id%01_2 <ifNPCShy Accept>
% Msg%id%01_3 <Well, that depends. What do you want to do? I suppose you're going to have to go looking for missions sooner or later. Talk to the people around, see if you can hear any rumors.>
% CMsg%id%01_3 <ifNPCEasygoing Accept>
% Msg%id%01_4 <>
% CMsg%id%01_4 <ifNPCPassionate Accept>
% Msg%id%01_5 <>
% CMsg%id%01_5 <ifNPCCheerful Accept>
% Msg%id%01_6 <>
% CMsg%id%01_6 <ifNPCMelancholy Accept>
Msg%id%01 <今はまず装備を整えることと、何かの仕事を探すことから%JV_DAROU。>
Msg%id%01_1 <>
CMsg%id%01_1 <ifNPCSociable Accept>
Msg%id%01_2 <>
CMsg%id%01_2 <ifNPCShy Accept>
Msg%id%01_3 <うーん、一概には言えない%JG_SY。%JS2はどんなことがしたい？ 遅かれ早かれ仕事は探さないといけなくなる%JV_DAROU%JG_GA%JV_NA。ここの人たちにも話を聞いて、何か噂がないか確かめてみるといい%JG_YO。>
CMsg%id%01_3 <ifNPCEasygoing Accept>
Msg%id%01_4 <>
CMsg%id%01_4 <ifNPCPassionate Accept>
Msg%id%01_5 <>
CMsg%id%01_5 <ifNPCCheerful Accept>
Msg%id%01_6 <>
CMsg%id%01_6 <ifNPCMelancholy Accept>



% TYPE: *MENTOR_WhatEquipment
%        The mentor will tell the PC to buy a handphone.
%    Param1,2,3: Exit prompt numbers

Persona
requires <*MENTOR_WhatEquipment>
start <NewChat Say %id%01 AddChat %1% AddChat %2% AddChat %3%>
% Msg%id%01 <Your most important piece of equipment is your mecha. Beyond that, you'll also want some armor and a personal communications device.>
% Msg%id%01_1 <The most important thing you can buy is a mobile phone. Make sure it's got email and memo support, as well. This will be your most important tool for finding and completing jobs.>
% CMsg%id%01_1 <ifNPCSociable Accept>
% Msg%id%01_2 <You'll need some armor, a personal weapon, and a communication system. Make sure you have access to email and memos at least.>
% CMsg%id%01_2 <ifNPCShy Accept>
% Msg%id%01_3 <>
% CMsg%id%01_3 <ifNPCEasygoing Accept>
% Msg%id%01_4 <I guess you have a mecha already? That's going to be your most important piece of equipment... Take good care of it. You should also buy some weapons, armor, and a mobile phone.>
% CMsg%id%01_4 <ifNPCPassionate Accept>
% Msg%id%01_5 <Where to start... There's all kind of gadgets you can buy but most of it can safely be ignored for now. Get a communicator, definitely, and also some armor. Also pick up a weapon if you think you'll be fighting outside of your mecha.>
% CMsg%id%01_5 <ifNPCCheerful Accept>
% Msg%id%01_6 <It's a dangerous world, so your first investment should be in armor and weapons. Even if you're not planning on looking for trouble there's no telling when trouble will come looking for you. Also, a phone would be useful.>
% CMsg%id%01_6 <ifNPCMelancholy Accept>
Msg%id%01 <一番重要な装備はメックそのもの%JG_DA。それ以外だと、それなりの防具と携帯型の通信機器が要る%JV_DAROU%JV_NA。>
Msg%id%01_1 <買える中で一番大事なのは、携帯電話%JG_KANA。メールとメモ機能を持ってることも忘れず確認するように%JV_NA。仕事を見つけるにも片付けるにも、これが一番大事な道具%JG_DAYO。>
CMsg%id%01_1 <ifNPCSociable Accept>
Msg%id%01_2 <防具と、武器と、通信機器が要る%JV_DAROU%JG_NE。最低でもメールとメモ機能は使えるように%JV_NA%JV_SIL。>
CMsg%id%01_2 <ifNPCShy Accept>
Msg%id%01_3 <>
CMsg%id%01_3 <ifNPCEasygoing Accept>
Msg%id%01_4 <メックはもう持ってる%JV_N%JV_M_DA%JV_NA？ それが一番大事な装備になる%JV_DAROU……大事に使う%JG_SK。あとは武器と防具、それに携帯電話も買っておくべき%JV_M_DA%JV_NA。>
CMsg%id%01_4 <ifNPCPassionate Accept>
Msg%id%01_5 <何から%JG_KANA%JV_SIL_R買えるものは沢山ある%JG_GA、今すぐ必要なものは多くはない%JV_F_WA%JV_NA。まず通信機器は絶対で……あとは防具とか。メックの外で戦う予定があるのなら、武器も必要%JG_DAYO。>
CMsg%id%01_5 <ifNPCCheerful Accept>
Msg%id%01_6 <危険な世界だから%JV_NA、まずは武器と防具にお金をかけるべき%JG_DA。自分から首を突っ込まなくても、トラブルのほうから追っかけてくることだってあるんだから%JV_NA。あとは、電話があれば便利%JV_DAROU。>
CMsg%id%01_6 <ifNPCMelancholy Accept>

