%%% GEARHEAD UTF8 NAME TABLE %%%

% ghchars.pp GenderName[]
GENDERNAME_0                    <Male>
GENDERNAME_1                    <Female>
GENDERNAME_2                    <Nonbinary>
GENDERNAME_3                    <Undefined>

% ghchars.pp StatName[]
STATNAME_1                      <Reflexes>
STATNAME_2                      <Body>
STATNAME_3                      <Speed>
STATNAME_4                      <Perception>
STATNAME_5                      <Craft>
STATNAME_6                      <Ego>
STATNAME_7                      <Knowledge>
STATNAME_8                      <Charm>

% ghchars.pp PTraitName[]
TRAITNAME_1_+                   <Heroic>
TRAITNAME_1_-                   <Villainous>
TRAITNAME_2_+                   <Lawful>
TRAITNAME_2_-                   <Criminal>
TRAITNAME_3_+                   <Sociable>
TRAITNAME_3_-                   <Shy>
TRAITNAME_4_+                   <Easygoing>
TRAITNAME_4_-                   <Passionate>
TRAITNAME_5_+                   <Cheerful>
TRAITNAME_5_-                   <Melancholy>
TRAITNAME_6_+                   <Renowned>
TRAITNAME_6_-                   <Wangtta>
TRAITNAME_7_+                   <Pragmatic>
TRAITNAME_7_-                   <Spiritual>

% Job
% series/CG_JOBS_Default.txt
JOB_                            < >
%                       Player Jobs
JOB_SCIENTIST                   <Scientist>
JOB_TEACHER                     <Teacher>
JOB_ARENA_PILOT                 <Arena Pilot>
JOB_BOUNTY_HUNTER               <Bounty Hunter>
JOB_EXPLORER                    <Explorer>
JOB_MARTIAL_ARTIST              <Martial Artist>
JOB_MERCENARY                   <Mercenary>
JOB_TEST_PILOT                  <Test Pilot>
JOB_BANKER                      <Banker>
JOB_CORPORATE_EXECUTIVE         <Corporate Executive>
JOB_CORPORATE_PILOT             <Corporate Pilot>
JOB_ARCHITECT                   <Architect>
JOB_COMPUTER_PROGRAMMER         <Computer Programmer>
JOB_ENGINEER                    <Engineer>
JOB_MECHA_DESIGNER              <Mecha Designer>
JOB_MECHANIC                    <Mechanic>
JOB_MONK                        <Monk>
JOB_PRIEST                      <Priest>
JOB_CONSTRUCTION_WORKER         <Construction Worker>
JOB_MINER                       <Miner>
JOB_TRUCKER                     <Trucker>
JOB_ACTOR                       <Actor>
JOB_ATHLETE                     <Athlete>
JOB_COMEDIAN                    <Comedian>
JOB_DANCER                      <Dancer>
JOB_JOURNALIST                  <Journalist>
JOB_SINGER                      <Singer>
JOB_CYBERDOC                    <Cyberdoc>
JOB_DOCTOR                      <Doctor>
JOB_FIREFIGHTER                 <Firefighter>
JOB_NURSE                       <Nurse>
JOB_PARAMEDIC                   <Paramedic>
JOB_COMBAT_PILOT                <Combat Pilot>
JOB_KNIGHT                      <Knight>
JOB_RECON_PILOT                 <Recon Pilot>
JOB_SOLDIER                     <Soldier>
JOB_DIPLOMAT                    <Diplomat>
JOB_LAWYER                      <Lawyer>
JOB_POLITICIAN                  <Politician>
JOB_POLICE_OFFICER              <Police Officer>
JOB_FORENSIC_INVESTIGATOR       <Forensic Investigator>
JOB_HACKER                      <Hacker>
JOB_SMUGGLER                    <Smuggler>
JOB_PIRATE                      <Pirate>
JOB_SPY                         <Spy>
JOB_CHEF                        <Chef>
JOB_SHOPKEEPER                  <Shopkeeper>
JOB_TRADER                      <Trader>
%                       Tamed Jobs
JOB_ANIMAL                      <Animal>
JOB_MACHINE                     <Non Awareness Robot>
JOB_ROBOT                       <Self-Aware Robot>
%                       NPC Jobs
JOB_ADMIRAL                     <Admiral>
JOB_ADVENTURER                  <Adventurer>
JOB_AMBASSADOR                  <Ambassador>
JOB_APPARITION                  <Apparition>
JOB_ARENA_MANAGER               <Arena Manager>
JOB_ASSISTANT                   <Assistant>
JOB_BISHOUNEN                   <Bishounen>
JOB_BODYGUARD                   <Bodyguard>
JOB_BOUNCER                     <Bouncer>
JOB_CHAPLAIN                    <Chaplain>
JOB_CHIEF_TECHNOCRAT            <Chief Technocrat>
JOB_CHIEF_TREASURER             <Chief Treasurer>
JOB_COMMANDER                   <Commander>
JOB_COMPANY_PRESIDENT           <Company President>
JOB_CUSTOMS_OFFICIAL            <Customs Official>
JOB_DJ                          <DJ>
JOB_FIRST_OFFICER               <First Officer>
JOB_FOOD_CRITIC                 <Food Critic>
JOB_FOREMAN                     <Foreman>
JOB_FUTSIE                      <Futsie>
JOB_GARDENER                    <Gardener>
JOB_GATEMAN                     <Gateman>
JOB_HOSTESS                     <Hostess>
JOB_HUMAN_RESOURCES_MANAGER     <Human Resources Manager>
JOB_INSTRUCTOR                  <Instructor>
JOB_INVESTOR                    <Investor>
JOB_LORD_MASTER                 <Lord Master>
JOB_MANAGER                     <Manager>
JOB_MAYOR                       <Mayor>
JOB_MECHA_PILOT                 <Mecha Pilot>
JOB_MECHAMASTER                 <Mechamaster>
JOB_MENTOR                      <Mentor>
JOB_MODEL                       <Model>
JOB_MUSICIAN                    <Musician>
JOB_NINJA                       <Ninja>
JOB_PIRATE_CAPTAIN              <Pirate Captain>
JOB_PRIVATEER_LORD              <Privateer Lord>
JOB_PRIVATEER                   <Privateer>
JOB_PRODUCER                    <Producer>
JOB_PRODUCTION_MANAGER          <Production Manager>
JOB_PROPERTY_MANAGER            <Property Manager>
JOB_QUARTERMASTER               <Quartermaster>
JOB_REBEL_LEADER                <Rebel Leader>
JOB_RECRUITER                   <Recruiter>
JOB_RESEARCH_HEAD               <Research Head>
JOB_ROBOT_WRANGLER              <Robot Wrangler>
JOB_SAMURAI                     <Samurai>
JOB_SECURITY_CHIEF              <Security Chief>
JOB_SECURITY_GUARD              <Security Guard>
JOB_SPYMASTER                   <Spymaster>
JOB_STAR_COMMANDER              <Star Commander>
JOB_STOCKBROKER                 <Stockbroker>
JOB_SURVIVALIST                 <Survivalist>
JOB_TECHNOCRAT                  <Technocrat>
JOB_TECHNOLOGY_PROFESSOR        <Technology Professor>
JOB_TOURIST                     <Tourist>
JOB_TRAINER                     <Trainer>
JOB_TREASURE_HUNTER             <Treasure Hunter>
JOB_TYCOON                      <Tycoon>
JOB_WEAPONMASTER                <Weaponmaster>
%JOB_BANKER                      <Banker>
%JOB_CORPORATE_PILOT             <Corporate Pilot>
%JOB_DIPLOMAT                    <Diplomat>
%JOB_PIRATE                      <Pirate>
%JOB_RECON_PILOT                 <Recon Pilot>
%JOB_SINGER                      <Singer>
%JOB_SMUGGLER                    <Smuggler>
% series/*.txt
%                       NPC *
JOB_ASSASSIN                    <Assassin>
JOB_BANDIT                      <Bandit>
JOB_BARTENDER                   <Bartender>
JOB_BUREAUCRAT                  <Bureaucrat>
JOB_CELEBRITY                   <Celebrity>
JOB_CITIZEN                     <Citizen>
JOB_COOK                        <Cook>
JOB_PROFESSOR                   <Professor>
JOB_ROCKET_STAR                 <Rocket Star>
JOB_STUDENT                     <Student>
JOB_THIEF                       <Thief>
JOB_TICKET_AGENT                <Ticket Agent>
JOB_WARRIOR_MONK                <Warrior Monk>
%JOB_ARENA_PILOT                 <Arena Pilot>
%JOB_ATHLETE                     <Athlete>
%JOB_BOUNTY_HUNTER               <Bounty Hunter>
%JOB_CONSTRUCTION_WORKER         <Construction Worker>
%JOB_CORPORATE_EXECUTIVE         <Corporate Executive>
%JOB_CORPORATE_PILOT             <Corporate Pilot>
%JOB_CYBERDOC                    <Cyberdoc>
%JOB_DOCTOR                      <Doctor>
%JOB_ENGINEER                    <Engineer>
%JOB_EXPLORER                    <Explorer>
%JOB_FORENSIC_INVESTIGATOR       <Forensic Investigator>
%JOB_JOURNALIST                  <Journalist>
%JOB_KNIGHT                      <Knight>
%JOB_MARTIAL_ARTIST              <Martial Artist>
%JOB_MECHA_PILOT                 <Mecha Pilot>
%JOB_MECHANIC                    <Mechanic>
%JOB_MERCENARY                   <Mercenary>
%JOB_MINER                       <Miner>
%JOB_MONK                        <Monk>
%JOB_NURSE                       <Nurse>
%JOB_PIRATE                      <Pirate>
%JOB_POLICE_OFFICER              <Police Officer>
%JOB_POLITICIAN                  <Politician>
%JOB_PRIEST                      <Priest>
%JOB_PRIVATEER                   <Privateer>
%JOB_SCIENTIST                   <Scientist>
%JOB_SHOPKEEPER                  <Shopkeeper>
%JOB_SINGER                      <Singer>
%JOB_SOLDIER                     <Soldier>
%JOB_TRUCKER                     <Trucker>

% arenascript.pp , Series/ADV_FederatedTerritories.txt FACRANK
%                               <the L5 Council>
FACRANK_1_0                     <Recruit>
FACRANK_1_1                     <Private>
FACRANK_1_2                     <Corporal>
FACRANK_1_3                     <Sergeant>
FACRANK_1_4                     <Lieutenant>
FACRANK_1_5                     <Captain>
FACRANK_1_6                     <Major>
FACRANK_1_7                     <Colonel>
FACRANK_1_8                     <Admiral>
%                               <Comet Metalworks>
FACRANK_2_0                     <Wage Slave>
FACRANK_2_1                     <Employee of the Month>
FACRANK_2_2                     <Committee Head>
FACRANK_2_3                     <Assistant Junior Manager>
FACRANK_2_4                     <Junior Manager>
FACRANK_2_5                     <Manager>
FACRANK_2_6                     <Senior Manager>
FACRANK_2_7                     <Branch Director>
FACRANK_2_8                     <Vice President>
%                               <the Silver Knights>
FACRANK_3_0                     <Hopeful>
FACRANK_3_1                     <Squire>
FACRANK_3_2                     <Apprentice>
FACRANK_3_3                     <Seeker>
FACRANK_3_4                     <Questor>
FACRANK_3_5                     <Knight>
FACRANK_3_6                     <Lord>
FACRANK_3_7                     <Master>
FACRANK_3_8                     <Grand Master>
%                               <Aegis Overlord>
FACRANK_4_0                     <Recruit>
FACRANK_4_1                     <Private>
FACRANK_4_2                     <Corporal>
FACRANK_4_3                     <Sergeant>
FACRANK_4_4                     <Lieutenant>
FACRANK_4_5                     <Captain>
FACRANK_4_6                     <Major>
FACRANK_4_7                     <Colonel>
FACRANK_4_8                     <Admiral>
%                               <the Pro Duelist Association>
FACRANK_5_0                     <Recruit>
FACRANK_5_1                     <Private>
FACRANK_5_2                     <Corporal>
FACRANK_5_3                     <Sergeant>
FACRANK_5_4                     <Lieutenant>
FACRANK_5_5                     <Captain>
FACRANK_5_6                     <Major>
FACRANK_5_7                     <Colonel>
FACRANK_5_8                     <Admiral>
%                               <the Privateer Guild>
FACRANK_6_0                     <Recruit>
FACRANK_6_1                     <Private>
FACRANK_6_2                     <Corporal>
FACRANK_6_3                     <Sergeant>
FACRANK_6_4                     <Lieutenant>
FACRANK_6_5                     <Captain>
FACRANK_6_6                     <Major>
FACRANK_6_7                     <Captain>
FACRANK_6_8                     <Pirate Lord>
%                               <Hoeller Industries>
FACRANK_7_0                     <Wage Slave>
FACRANK_7_1                     <Employee of the Month>
FACRANK_7_2                     <Committee Head>
FACRANK_7_3                     <Assistant Junior Manager>
FACRANK_7_4                     <Junior Manager>
FACRANK_7_5                     <Manager>
FACRANK_7_6                     <Senior Manager>
FACRANK_7_7                     <Branch Director>
FACRANK_7_8                     <Vice President>
%                               <the Blades of Crihna>
FACRANK_8_0                     <Recruit>
FACRANK_8_1                     <Private>
FACRANK_8_2                     <Corporal>
FACRANK_8_3                     <Sergeant>
FACRANK_8_4                     <Lieutenant>
FACRANK_8_5                     <Captain>
FACRANK_8_6                     <Major>
FACRANK_8_7                     <Colonel>
FACRANK_8_8                     <Admiral>
%                               <L5Law>
FACRANK_9_0                     <Recruit>
FACRANK_9_1                     <Officer>
FACRANK_9_2                     <Investigator>
FACRANK_9_3                     <Detective>
FACRANK_9_4                     <Sergeant>
FACRANK_9_5                     <Junior Inspector>
FACRANK_9_6                     <Inspector>
FACRANK_9_7                     <Superintendent>
FACRANK_9_8                     <Commissioner>
%                               <the Free Commerce States>
FACRANK_10_0                    <Recruit>
FACRANK_10_1                    <Private>
FACRANK_10_2                    <Corporal>
FACRANK_10_3                    <Sergeant>
FACRANK_10_4                    <Lieutenant>
FACRANK_10_5                    <Captain>
FACRANK_10_6                    <Major>
FACRANK_10_7                    <Colonel>
FACRANK_10_8                    <Admiral>
%                               <the Rishiri Dominion>
FACRANK_11_0                    <Recruit>
FACRANK_11_1                    <Private>
FACRANK_11_2                    <Corporal>
FACRANK_11_3                    <Sergeant>
FACRANK_11_4                    <Lieutenant>
FACRANK_11_5                    <Captain>
FACRANK_11_6                    <Major>
FACRANK_11_7                    <Colonel>
FACRANK_11_8                    <Admiral>
%                               <the Bohemian Collective>
FACRANK_12_0                    <Recruit>
FACRANK_12_1                    <Private>
FACRANK_12_2                    <Corporal>
FACRANK_12_3                    <Sergeant>
FACRANK_12_4                    <Lieutenant>
FACRANK_12_5                    <Captain>
FACRANK_12_6                    <Major>
FACRANK_12_7                    <Colonel>
FACRANK_12_8                    <Admiral>
%                               <MUGL Enterprises>
FACRANK_13_0                    <Wage Slave>
FACRANK_13_1                    <Employee of the Month>
FACRANK_13_2                    <Committee Head>
FACRANK_13_3                    <Assistant Junior Manager>
FACRANK_13_4                    <Junior Manager>
FACRANK_13_5                    <Manager>
FACRANK_13_6                    <Senior Manager>
FACRANK_13_7                    <Branch Director>
FACRANK_13_8                    <Vice President>
%                               <the Rocket Stars>
FACRANK_14_0                    <Recruit>
FACRANK_14_1                    <Private>
FACRANK_14_2                    <Corporal>
FACRANK_14_3                    <Sergeant>
FACRANK_14_4                    <Lieutenant>
FACRANK_14_5                    <Captain>
FACRANK_14_6                    <Major>
FACRANK_14_7                    <Colonel>
FACRANK_14_8                    <Admiral>
%                               <the Red Mask Raiders>
FACRANK_15_0                    <Recruit>
FACRANK_15_1                    <Private>
FACRANK_15_2                    <Corporal>
FACRANK_15_3                    <Sergeant>
FACRANK_15_4                    <Lieutenant>
FACRANK_15_5                    <Captain>
FACRANK_15_6                    <Major>
FACRANK_15_7                    <Colonel>
FACRANK_15_8                    <Admiral>
%                               <the Aegis Space Force>
FACRANK_16_0                    <Recruit>
FACRANK_16_1                    <Private>
FACRANK_16_2                    <Corporal>
FACRANK_16_3                    <Sergeant>
FACRANK_16_4                    <Lieutenant>
FACRANK_16_5                    <Captain>
FACRANK_16_6                    <Major>
FACRANK_16_7                    <Colonel>
FACRANK_16_8                    <Admiral>

% sdlinfo.pp, coninfo.pp MoveModeName[]
MoveModeName_-1                 <Unknown>
MoveModeName_1                  < Walk  >
MoveModeName_2                  < Roll  >
MoveModeName_3                  < Skim  >
MoveModeName_4                  <  Fly  >
MoveModeName_5                  < Space >
% movement.pp Environment_Idents[]
Environment_Idents_1            <G>
Environment_Idents_2            <S>
Environment_Idents_3            <I>
% sdlinfo.pp, coninfo.pp MoveActionName[]
MoveActionName_-1               <  Unk >
MoveActionName_0                < Stop >
MoveActionName_1                <Cruise>
MoveActionName_2                < Full >
MoveActionName_3                < Left >
MoveActionName_4                < Right>
MoveActionName_5                <Rev   >
MoveActionName_6                <Hover >

% Caliber
%	For Mecha
CALIBER_16mm_ferrous                    <16mm ferrous>
CALIBER_20mm_ferrous                    <20mm ferrous>
CALIBER_25mm_ferrous                    <25mm ferrous>
CALIBER_30mm_ferrous                    <30mm ferrous>
CALIBER_40mm_shell                      <40mm shell>
CALIBER_55mm_shell                      <55mm shell>
CALIBER_65mm_caseless                   <65mm caseless>
CALIBER_70mm_caseless                   <70mm caseless>
CALIBER_70mm_self-propelled             <70mm self-propelled>
CALIBER_120mm_ferrous                   <120mm ferrous>
CALIBER_130mm_self-propelled            <130mm self-propelled>
CALIBER_165mm_caseless                  <165mm caseless>
CALIBER_30cm_explosive_cannister        <30cm explosive cannister>
CALIBER_500mm_ferrous_ball              <500mm ferrous ball>
CALIBER_60cm_Nuclear                    <60cm Nuclear>
CALIBER_80cm_self-propelled             <80cm self-propelled>
CALIBER_Chemical                        <Chemical>
CALIBER_Construction_Bolts              <Construction Bolts>
%
%	In series, For Mecha
CALIBER_15mm_ferrous_needle             <15mm ferrous needle>
CALIBER_15mm_ferrous                    <15mm ferrous>
CALIBER_15mm_phase_disruptor            <15mm phase disruptor>
CALIBER_20mm_caseless                   <20mm caseless>
CALIBER_20mm_ferrous_bolt               <20mm ferrous bolt>
CALIBER_20mm_ferrous_needle             <20mm ferrous needle>
CALIBER_25mm_shell                      <25mm shell>
CALIBER_30mm_Self-Propelled             <30mm self-propelled>
CALIBER_30mm_caseless                   <30mm caseless>
CALIBER_35mm_caseless                   <35mm caseless>
CALIBER_35mm_ferrous                    <35mm ferrous>
CALIBER_35mm_shell                      <35mm shell>
CALIBER_40mm_caseless                   <40mm caseless>
CALIBER_40mm_ferrous                    <40mm ferrous>
CALIBER_45mm_caseless                   <45mm caseless>
CALIBER_50mm_Crystal                    <50mm Crystal>
CALIBER_50mm_cannister                  <50mm cannister>
CALIBER_50mm_caseless                   <50mm caseless>
CALIBER_50mm_explosive_cannister        <50mm explosive cannister>
CALIBER_50mm_ferrous                    <50mm ferrous>
CALIBER_60mm_ferrous                    <60mm ferrous>
CALIBER_70mm_antiferrous                <70mm antiferrous>
CALIBER_70mm_ferrous                    <70mm ferrous>
CALIBER_70mm_shell                      <70mm shell>
CALIBER_75mm_casseless                  <75mm casseless>
CALIBER_80mm_caustic_shells             <80mm caustic shells>
CALIBER_80mm_self-propelled             <80mm self-propelled>
CALIBER_80mm_shell                      <80mm shell>
CALIBER_84mm_caseless                   <84mm caseless>
CALIBER_85mm_shell                      <85mm shell>
CALIBER_90mm_caseless                   <90mm caseless>
CALIBER_90mm_ferrous                    <90mm ferrous>
CALIBER_90mm_gel_canister               <90mm gel canister>
CALIBER_90mm_self-propelled             <90mm self-propelled>
CALIBER_90mm_shell                      <90mm shell>
CALIBER_99mm_Shells                     <99mm Shells>
CALIBER_105mm_caseless                  <105mm caseless>
CALIBER_120mm_caseless                  <120mm caseless>
CALIBER_140mm_caseless                  <140mm caseless>
CALIBER_140mm_shell                     <140mm shell>
CALIBER_15cm_self-propelled             <15cm self-propelled>
CALIBER_150mm_ferrous_ball              <150mm ferrous ball>
CALIBER_150mm_shell                     <150mm shell>
CALIBER_150mm_Shells                    <150mm Shells>
CALIBER_158mm_capacitor                 <158mm capacitor>
CALIBER_160mm_cannister                 <160mm cannister>
CALIBER_165mm_shell                     <165mm shell>
CALIBER_175mm_shell                     <175mm shell>
CALIBER_20cm_cannister                  <20cm cannister>
CALIBER_210mm_capacitor                 <210mm capacitor>
CALIBER_210mm_shell                     <210mm shell>
CALIBER_22cm_self-propelled             <22cm self-propelled>
CALIBER_220mm_ferrous_disc              <220mm ferrous disc>
CALIBER_28cm_explosive_cannister        <28cm explosive cannister>
CALIBER_30cm_self-propelled             <30cm self-propelled>
CALIBER_35cm_self-propelled             <35cm self-propelled>
CALIBER_40cm_self-propelled             <40cm self-propelled>
CALIBER_45cm_self-propelled             <45cm self-propelled>
CALIBER_50cm_Nuclear                    <50cm Nuclear>
CALIBER_50cm_self-propelled             <50cm self-propelled>
CALIBER_60cm_cannister                  <60cm cannister>
CALIBER_60cm_self-propelled             <60cm self-propelled>
CALIBER_70cm_self-propelled             <70cm self-propelled>
CALIBER_80cm_nuclear                    <80cm nuclear>
CALIBER_100cm_explosive_cannister       <100cm explosive cannister>
CALIBER_100cm_self-propelled            <100cm self-propelled>
CALIBER_Chemical_Solvent                <Chemical Solvent>
CALIBER_Construction_Girder             <Construction Girder>
CALIBER_Construction_Nails              <Construction Nails>
CALIBER_Construction_Spikes             <Construction Spikes>
CALIBER_Corrosive_Dust                  <Corrosive Dust>
CALIBER_Ferrous_foil                    <Ferrous foil>
CALIBER_Ferrous_fragments               <Ferrous fragments>
CALIBER_Ferrous_sawblade                <Ferrous sawblade>
CALIBER_Glass_Cannon_Capsules           <Glass Cannon Capsules>
CALIBER_Gravitic_negation_shell         <Gravitic negation shell>
CALIBER_Heavy_duty_nails                <Heavy duty nails>
CALIBER_Humminbird_drone                <Humminbird drone>
CALIBER_Organic_Solvent                 <Organic Solvent>
%
%	For PC
CALIBER_.32_revolver                    <.32 revolver>
CALIBER_2mm_ferrous                     <2mm ferrous>
CALIBER_5mm_auto                        <5mm auto>
CALIBER_5mm_rifle                       <5mm rifle>
CALIBER_6mm_pistol                      <6mm pistol>
CALIBER_8mm_self-propelled              <8mm self-propelled>
CALIBER_12mm_auto                       <12mm auto>
CALIBER_18mm_shell                      <18mm shell>
CALIBER_20mm_cannister                  <20mm cannister>
CALIBER_22mm_cone                       <22mm cone>
CALIBER_60mm_rocket                     <60mm rocket>
CALIBER_20cm_bolt                       <20cm bolt>
CALIBER_Crystalline_Shard               <Crystalline Shard>
%
%	In series, For PC
CALIBER_.45_Revolver                    <.45 Revolver>
CALIBER_8mm_pistol                      <8mm pistol>
CALIBER_FUNGUS_TOXIC_DART               <FUNGUS TOXIC DART>
CALIBER_Molten                          <Molten>
CALIBER_STONE_DRAGON_GAS                <STONE DRAGON GAS>
CALIBER_Spore                           <Spore>
%


% FormatGearNameString(), FormatMessageString(), FormatDescString()
%
%	Area Name
%
%	Person/People Name
_Solar_Navy                     <the Solar Navy>
_CometBurger                    <Comet Burger>
%
%	*CLUE_* Name
_alligator                      <alligator>
_bear                           <bear>
_beetle                         <beetle>
_bird-thing                     <bird-thing>
_chameleon                      <chameleon>
_crab                           <crab>
_dragon                         <dragon>
_frog                           <frog>
_fungus                         <fungus>
_leech                          <leech>
_lizard                         <lizard>
_lobster                        <lobster>
_raptor                         <raptor>
_rat                            <rat>
_robot                          <robot>
_serpent                        <serpent>
_squid                          <squid>
_toad                           <toad>
_urchin                         <urchin>
_viper                          <viper>
_worm                           <worm>
%


%%% [ End of File ] %%%
