public class BackgroundLayerSprite extends AnimationSprite implements Disposable
| コンストラクタと説明 | 
|---|
| BackgroundLayerSprite(float speed,
                     int x,
                     int y,
                     int width,
                     int height,
                     int drawWidth,
                     int drawHeight,
                     TimeCounter tc,
                     java.awt.image.BufferedImage... images) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| void | dispose()コンテンツをメモリから破棄します. | 
| void | draw(java.awt.Graphics2D g)スプライトを描画します. | 
clone, getAnimation, isImageUpdate, setAnimation, setImageUpdate, toString, updategetImage, getImageHeight, getImageWidth, getPainter, getSerializableImage, setImage, setImage, setPaintergetAngle, getMovingModel, getMovingModel, getNextCenter, getNextLocation, getSpeed, getVector, move, move, move, move, setAngle, setMovingModel, setSpeed, setVectorcompareTo, contains, getBounds, getCenter, getCenterX, getCenterY, getHeight, getHitBounds, getLocation, getName, getPersonalCenter, getPersonalCenterX, getPersonalCenterY, getSize, getWidth, getX, getY, getZ, isExist, isVisible, setBounds, setBounds, setBounds, setExist, setHeight, setLocation, setLocation, setName, setSize, setSize, setVisible, setWidth, setX, setY, setZ, updateCenter, updatePersonalCenterpublic BackgroundLayerSprite(float speed,
                             int x,
                             int y,
                             int width,
                             int height,
                             int drawWidth,
                             int drawHeight,
                             TimeCounter tc,
                             java.awt.image.BufferedImage... images)
public void draw(java.awt.Graphics2D g)
BasicSpritedraw インタフェース内 Drawabledraw クラス内 AnimationSpriteg - グラフィックスコンテキスト.public void dispose()
Disposabledispose インタフェース内 Disposable